# -*- coding: utf-8 -*-
import KBEngine
from KBEDebug import *
import Functor

class Room(KBEngine.Entity):
    def __init__(self):
        KBEngine.Proxy.__init__(self)
        #self.createCellEntityInNewSpace(None)

    def NeedPlayersCount(self):
        return 0

    def EnterRoom(self, entityChar):
        pass